Rendering Software Engineer – SPORTS
Electronic Arts EA
Application Deadline Ended
Apply by Ended 2/20/2021
Popular
No Longer Accepting Applications
 Job Description
You will be involved in architectural design, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists and other Engineers to solve complex computer graphics problems. You will research and implement industry-leading rendering techniques. You will write technical design specifications.
Qualifications Required
- Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
- 7-10+ years’ development experience
- Proficiency with C++
- Experience designing and implementing industry-leading graphics techniques and detailed knowledge of graphics hardware.
- Strong math skills including trigonometry, calculus and linear algebra.
- Formal background in rendering with experience that may include modern shader pipelines, animation, skinning, lighting, special effects and tool development.
- Experience with Direct 3D, Open GL or equivalent.
- Experience in object-oriented design and implementation.
- Knowledge of good software engineering practices.
- Understanding of memory management, multiple processor use, and runtime optimization.
- Test, debug, and extend other Software Engineer's code
Inclusive Note
The employer is committed to creating an inclusive and diverse work environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, citizenship, creed, sex, sexual orientation, age, marital status, family status or disability.
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